![]() ![]() It’s just a year after the Klingons and Romulans started to trade some tech, too… and the Organians just disappeared. It’s not terribly easy since ADB wasn’t allowed to use specific names from Star Trek but the timeline includes the Gorn meeting at Cestus III and the Organian Peace Treaty so it wasn’t terribly hard, either. I tried to rectify the TOS episodes with the official SFU timeline. I’m setting the game at Y160… which is a couple of years into the Four Powers War (which would become the General War). (And despite being in the early pre-orders for the Modiphius game and lurking around the community since it began, this is my first post here so… HI! I’m James… No relation. Is anyone else using the SFU, in part or as a whole, for their games? I just think that my group would enjoy the SFU most as several of them are not Star Trek fans but know or have even played Star Fleet Battles. There’s absolutely nothing wrong with any of the more standard Trek settings. I’ve been playing that game since the pocket version, always enjoyed the consistency of the setting… I even liked the concept of Prime Teams that they had laid out in their attempt at creating an RPG for their setting (Prime Teams were the special forces, able to do the impossible, sent in to do what no one else would dare do sort of teams that weren’t necessarily attached to a single ship but would be assigned as needed). ![]() I’m considering setting a game in the Star Fleet Universe - the setting of the old Task Force / ADB Star Fleet Battle boardgame. ![]()
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